
Bonfire@Prague #8 - Forge of Possibility speakers announced! 📢
Join us on March 24, 2026 at 18:00 at Space Break (RytĂĹ™ská 406/10, StarĂ© MÄ›sto, Prague) for an evening of game development talks and honest discussions by the fire.
Here’s what’s waiting for you:
🎤 18:15 - Jai: Jak vypadá jazyk hernĂho vĂ˝vojáře Jonathana Blowa? by Patrik SmÄ›lĂ˝ (Apparently Studio)
A deep dive into the Jai programming language and what it means for modern game development.
🎤 19:15 - Jako zaÄŤĂnat odznova - vĂ˝voj her pro virtuálnĂ realitu by JindĹ™ich Skeldal (Skeldal Immersive)
Building for VR means rethinking everything. What does it take to start from scratch in immersive worlds?
🔥 20:00 - Live discussion: Jan Modrák & Jiřà Bigas
An open, live conversation to close the evening - thoughtful, sharp, and interactive.
Times are approximate - we’ll keep things flowing naturally, so expect a bit of flexibility.
Expect inspiring talks, practical insights, and great networking with fellow game developers.
Update 01
Bonfire@Zlin 6 - Mark Your Calendars đź“…
Bonfire is heading back to ZlĂn! 📌
We’re preparing the 6th edition of Bonfire@Zlin, happening on Monday, March 30, 2026, at StudentskĂ˝ klub U7 (Ĺ tefánikova 150, ZlĂn).
Expect inspiring talks, open community discussion, and a friendly game dev atmosphere built around sharing experience and honest insights.
We’ll share the full speaker lineup soon - but you can already save the date and keep an eye on updates.
Update 02
Bonfire Archive - Watch the Talks Anytime 📺
Our Bonfire archive keeps growing and is becoming a strong knowledge base for the game dev community.
Recently added talks include:
🎥 Světy a Biomy Mafia: The Old Country by Dominik Regec
🎥 Vyprávěnà hudbou v Kingdom Come: Deliverance by Jan Valta
🎥 Barvy Smrti - od inspirace k dĂlu by Petr Kolář
🎥 Fotogrammetrie: z pixelĹŻ do polygonĹŻ by Tadeáš KĹ™Ăbek
🎥 Pixel Art 2.0: Rendering a Shadery by Matěj Gargula
From art and rendering to music, tech and production, you can watch or rewatch the talks anytime.